COURSE UNIT TITLE

: TRADITIONAL ANIMATION TECHNIQUES II

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
FTC 3202 TRADITIONAL ANIMATION TECHNIQUES II COMPULSORY 1 2 0 4

Offered By

Animation Film Design and Directing

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

MARKUS BERGER

Offered to

Animation Film Design and Directing
Cartoon Film and Animation

Course Objective

Aim of this course is to make the student able to transform the script and create his/her own unique drawing style in to an animation.

Learning Outcomes of the Course Unit

1   Will be able to gain his/her own drawing style,
2   Will be able to produce characters easy for animation,
3   Will be able to write his/her own short animation script,
4   Will be able to transform his/her script in to an animation,
5   Will be able to have the theoretical knowledge about different kinds of animation styles and maners,
6   Will be able to fallow the area and be open minded,
7   Will be able to have sufficient knowledge about usage of different materials, technology and softwares,
8   Will be able to gain time management, studying in studio and work discipline.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Seminar: Giving general information about animation and animation history with the help of. Examples of different styles and studios
2 Seminar: Information about preparation of storyboard and shooting ruler with examples. Story and storyboard making practice for one-minute line animation.
3 Seminar: Information on the basic animation techniques and character animation samples Character animating practice Finalizing the story and storyboard practice.
4 Study of animation drawing on light table.
5 Study of animation drawing on light table.
6 Study of animation drawing on light table and shooting of line test.
7 Seminar: Information about stopmotion animation examples from different styles and studios. Story and storyboard making practice for short animation.
8 Application of story and storyboard.
9 Combining the stopmotion shootings with the aid of simple image montage programs and Photoshop and evaluation.
10 Study of animation drawing on light table and shooting of line test.
11 Study of animation drawing on light table and shooting of line test.
12 Study of animation drawing on light table and shooting of line test.
13 Study of animation drawing on light table and shooting of line test.
14 Montage of the line test shootings and finalizing the animation.

Recomended or Required Reading

The Animator's Survival Kit - Richard Williams
Timing for Animation - Harold Whitaker
Simplified Drawing: For Planning Animation - Wayne Gilbert
The Illusion of Live - Frank Thomas, Ollie Johnston

Planned Learning Activities and Teaching Methods

Applications aided with the home assignments, studio studies, presentations and drawing works.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 ASG ASSIGNMENT
2 ATT ATTENDANCE
3 COM COMMITTEE
4 FCG FINAL COURSE GRADE ASG * 0.40 + ATT * 0.40 + COM * 0.20


*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable.

Further Notes About Assessment Methods

None

Assessment Criteria

None

Language of Instruction

Turkish

Course Policies and Rules

Both theoretical ad practical lectures;
Fallowing the rules given by the lecturer.
Coming to course prepared.
Bringing works and materials to the course.
Finalizing the applications within the deadlines.
Submitting the projects and assignments on time.
Attending at least eighty percent of the studio studies.
The University Discipline Regulations will punish all kinds of duplications or replications and illegal citations.

Contact Details for the Lecturer(s)

markus.berger@deu.edu.tr

Office Hours

On lecture day first half our after lecture end.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Tutorials 14 2 28
Lectures 14 1 14
Preperations for presentation 1 8 8
Preperations before and after the lecture (reading texts, articles, sketching etc.) 14 4 56
TOTAL WORKLOAD (hours) 106

Contribution of Learning Outcomes to Programme Outcomes

PO/LO
LO.1
LO.2
LO.3
LO.4
LO.5
LO.6
LO.7
LO.8