COURSE UNIT TITLE

: GAME DESIGN

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
GRB 4037 GAME DESIGN ELECTIVE 2 2 0 5

Offered By

Illustration and Printmaking

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

ASSOCIATE PROFESSOR MEHMET KORKUT ÖZTEKIN

Offered to

Illustration and Printmaking
Graphic Arts

Course Objective

To develop advanced knowledge on the meaning, the purpose, the working areas, techniques and the creative process of illustration. To give opportunity to the young artists to express themselves by using graphic novel as a medium.

Learning Outcomes of the Course Unit

1   to improve personal attitude on art and design
2   to learn to mix and use several illustration and design techniques
3   to master creative thinking and imaginative thinking methods
4   to learn to work in tight schedules with limited resources
5   to practice on creative and imaginative drawing techniques
6   to master techniques of graphic storytelling
7   to master a specific illustration technique
8   to get professional help to chose a suitable working range and to develop personal voice

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Introduction meeting and setting the purpose of the course 1st project brief
2 Evaluation of the sketches
3 Workshop
4 Workshop
5 1st project deadline; 2nd project brief: Seminar: visual story telling and sequential arts
6 Evaluation of the sketches
7 Workshop
8 Workshop
9 2nd project deadline; 3rd project brief: Seminar: informative approach and visual story telling
10 Evaluation of the sketches
11 Workshop
12 Workshop
13 3rd project deadline; 4th project brief: Seminar: importance of personal portfolio
14 Evaluation of the sketches

Recomended or Required Reading

The Education of An Illustrator- Steven Heller -Marshall Arisman
Allworth Press / ISNB no: 978-1581150759
Teaching Illustration- Steven Heller -Marshall Arisman
Allworth Press / ISNB no: 978-1581154665
Yardımcı kaynaklar:
Inside The Business of Illustration- Steven Heller -Marshall Arisman
Allworth Press / ISNB no: 978-1581153866
Keys To Drawing with Imagination- Bert Dodson
Nort Light Books / ISBN-13: 978-1-58180-757-8 / ISBN-10: 1-58180-757-0
Creative Drawing / Howard J. Smagula
Brawn & Benchmark / ISBN: 0-697-14954-4
Bir Kültürel Direniş Aracı Olarak Japon Çizgi Romanı Manga Korkut Öztekin
Dokuz Eylül Üniversitesi Güzel Sanatlar Enstitüsü Yayınları / ISNB no: 978-9944-172-33-
2
Comic Book Design Gary Spencer Millidge
ILEX / ISBN no: 978-1-905814

Planned Learning Activities and Teaching Methods

Multitasking illustration projects and seminars

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 COM COMMITTEE
2 FCG FINAL COURSE GRADE COM * 1


*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable.

Further Notes About Assessment Methods

Theoretical seminars, applied projects and research papers for advanced knowledge on understanding, analyzing and appreciating any kind of illustration work.

Assessment Criteria

Theoretical seminars, applied projects and research papers for advanced knowledge on understanding, analyzing and appreciating any kind of illustration work.

Language of Instruction

Turkish

Course Policies and Rules

The pupils have to execute their home works relying solely on their own skills. Plagiarism and forgery are absolutely forbidden and the ones,who commit these crimes, shall be punished severely according to academic rules and principles. All the projects development processes, the mile stones are overseen by the instructor. If a project s generation story or development process is unknown to the instructor, it will be rejected.

Contact Details for the Lecturer(s)

To be announced.

Office Hours

To be announced.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 14 4 56
Preparations for final exam 1 3 3
Preparations for assignment 4 8 32
Preperations before and after the lecture (reading texts, articles, sketching etc.) 14 2 28
TOTAL WORKLOAD (hours) 119

Contribution of Learning Outcomes to Programme Outcomes

PO/LO
LO.1
LO.2
LO.3
LO.4
LO.5
LO.6
LO.7
LO.8