COURSE UNIT TITLE

: 2D COMPUTER ANIMATION III

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
FTC 4215 2D COMPUTER ANIMATION III ELECTIVE 2 2 0 8

Offered By

Animation Film Design and Directing

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

INSTRUCTOR HAKAN ERGIN

Offered to

Animation Film Design and Directing
Cartoon Film and Animation

Course Objective

To gain familiarity with motion graphics techniques and to gain proficiency in said techniques.

Learning Outcomes of the Course Unit

1   To know the theoretical level of three-dimensional animation production methods
2   Able to do three-dimensional animation production techniques.
3   Advanced three-dimensional visualization techniques to understand the methods of production.
4   Understand the differences between the three-dimensional animation techniques.
5   Three-dimensional visualization techniques to solve problems in production processes.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Introduction to motion graphics: basic concepts and terminology
2 An overview of kinetic typography samples
3 Introduction to whiteboard animation techniques
4 Introduction to creating vector based images
5 An overview of different methods of animating vector based images
6 Introduction to mesh deformations
7 An overview of miscellanous motion graphics samples and techniques
8 An overview of procedural animation techniques
9 An overview of animating to audio
10 Introduction to particle simulations: basic concepts and terminology
11 An overview of particle simulation techniques
12 Introduction to dynamics simulations: basic concepts and terminology
13 An overview of dynamics simulation techniques
14 A brief introduction to using 3D data in 2D animations

Recomended or Required Reading

Not applicable

Planned Learning Activities and Teaching Methods

Lectures cover different motion graphic techniques. Students are expected to complete in-class exercises, using said techniques.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 PRJ PROJECT
2 ASG ASSIGNMENT
3 FCG FINAL COURSE GRADE PRJ * 0.50 + ASG * 0.50


*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable.

Further Notes About Assessment Methods

In-class assignments make up 50% of the final grade; the final project and presentation constitute the remaining 50%.

Assessment Criteria

The creativity, perception and skill put into the execution of the homeworks will be taken into consideration.

Language of Instruction

Turkish

Course Policies and Rules

Students are required to attend at least 70% of lectures.

Contact Details for the Lecturer(s)

hakan.ergin@deu.edu.tr

Office Hours

Thu, 4:00-4:30 pm

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 14 1 14
Tutorials 14 3 42
Preparations before/after weekly lectures 14 5 70
Preparation for midterm exam 1 30 30
Preparation for final exam 1 35 35
TOTAL WORKLOAD (hours) 191

Contribution of Learning Outcomes to Programme Outcomes

PO/LO
LO.1
LO.2
LO.3
LO.4
LO.5