Description of Individual Course Units
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Offered By |
Computer Engineering |
Level of Course Unit |
First Cycle Programmes (Bachelor's Degree) |
Course Coordinator |
TANZER ONURGIL |
Offered to |
Computer Engineering |
Course Objective |
The aim of this course is to introduce the tools and techniques used in interactive two dimensional games and to implement such a game. |
Learning Outcomes of the Course Unit |
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Mode of Delivery |
Face -to- Face |
Prerequisites and Co-requisites |
None |
Recomended Optional Programme Components |
None |
Course Contents |
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Recomended or Required Reading |
Michael Morrison. "Teach Yourself Game Programming in 24 Hours". Sams Publishing, 2002. |
Planned Learning Activities and Teaching Methods |
Presentation, team work, research assignment, project |
Assessment Methods |
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*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable. |
Further Notes About Assessment Methods |
None |
Assessment Criteria |
To be announced. |
Language of Instruction |
English |
Course Policies and Rules |
To be announced. |
Contact Details for the Lecturer(s) |
DEU Computer Engineering Department, Room 108. |
Office Hours |
To be announced. |
Work Placement(s) |
None |
Workload Calculation |
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Contribution of Learning Outcomes to Programme Outcomes |
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