COURSE UNIT TITLE

: INFORMATION SYSTEMS DESIGN AND ERGONOMICS

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
YBS 6004 INFORMATION SYSTEMS DESIGN AND ERGONOMICS ELECTIVE 3 0 0 9

Offered By

Management Information Systems

Level of Course Unit

Third Cycle Programmes (Doctorate Degree)

Course Coordinator

PROFESSOR DOCTOR KAAN YARALIOĞLU

Offered to

Management Information Systems

Course Objective

A human-computer interaction (interface) functions at the intersection of machines, people, information, and tasks. Growing emphasis within the computer science community has been placed on the development of these interfaces -an aspect of design loosely termed user friendliness. This emphasis becomes increasingly important as the number of computers in use by non-specialists in the home, workplace, schools, and libraries continues to rise. In fact, it is now generally recognized that the nature and quality of user interactions are considerations that should be integral in the design of software throughout the development process from its initial conceptualization.

Learning Outcomes of the Course Unit

1   Describes the features of the software and interface evaluation.
2   Students will able to create and explain alternative interface examples.
3   Students will able to explain basic informations about different topics such as menu and window structs.
4   Students will able to explain terms of interface design, usability test, usability and software engineering
5   Students will able to define strategies related with interaction process.
6   Students will able to explain the nature of Human-Computer Interaction.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Nature of Human-Computer Interaction
2 Factors and Standards of HCI
3 Process of Interaction and Information Process Models
4 Information Processing Models and Human Brain
5 User Centered Design Criterias and Human Perception
6 Student Presentations, Application Examples, Software Engineering
7 Web and Internet Examples / Cognitive Strategies
8 Midterm Exam
9 Student Presentations, Evaluation of Application Examples
10 Windowing Technics and Studies in The Field
11 Web Design Criterias and Usability Principles
12 Usability Test and Software Engineering Applications
13 Internet Schools and Web Based Applications: Task Analysis In The Interface Design
14 Usability Test and Software Engineering Applications

Recomended or Required Reading

Carroll,J.M.(2002) Human-Computer Interaction in the New Millennium, ACM Pres, New York NY.(Introduction and Part II& III) Johnson, J. (2007). GUI Bloopers 2.0: Common User Interface Design: Don t and Do s for Software Developers and Web Designers, Morgan Kaufmann Publishers- Academic Pres, San Diego, CA. Shneiderman, B; Plaisant, C.. (2004). Designing the User Interface: Strategies for Effective Human-Computer Interaction, Addison-Wesley

Planned Learning Activities and Teaching Methods

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 MTE MIDTERM EXAM
2 PRJ PROJECT
3 PRS PRESENTATION
4 FIN FINAL EXAM
5 FCG FINAL COURSE GRADE MTE* 0.20 + PRJ* 0.20 + PRS* 0.20 + FIN* 0.40
6 RST RESIT
7 FCGR FINAL COURSE GRADE (RESIT) MTE * 0.20 + PRJ * 0.20 + PRS * 0.20 + RST* 0.40


*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable.

Further Notes About Assessment Methods

None

Assessment Criteria

To be announced.

Language of Instruction

Turkish

Course Policies and Rules

To be announced.

Contact Details for the Lecturer(s)

To be announced.

Office Hours

To be announced.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 13 3 39
Preparations before/after weekly lectures 13 6 78
Preparation for midterm exam 1 10 10
Preparation for final exam 1 20 20
Preparing presentations 1 30 30
Preparing report 1 52 52
Final 1 1 1
Midterm 1 1 1
TOTAL WORKLOAD (hours) 231

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9
LO.14
LO.24
LO.35
LO.4
LO.5
LO.6