COURSE UNIT TITLE

: 3D COMPUTER SIMULATION

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
ELECTIVE

Offered By

Cartoon Film and Animation

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

MARKUS BERGER

Offered to

Animation Film Design and Directing
Cartoon Film and Animation

Course Objective

Recognition of various 3D simulation techniques by students; ability to create different kinds of effect simulations from the base.

Learning Outcomes of the Course Unit

1   Students will recognize simulation concepts that can be created in 3D programs.
2   It will be able to create fundamentally different kinds of effect simulations.
3   Awareness to create physical realistic effects.
4   Finding practical and creative effect solutions for their own animation projects.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Introduction to the course and mutual expectations.
2 physics and simulation.
3 Basic coding for 3D animation.
4 cloth simulation.
5 Dinamic cloth.
6 hair dynamics.
7 solid body simulation.
8 soft body simulation.
9 introduction to particle systems.
10 fluid simulation.
11 fire and smoke simulations.
12 water surfaces simulation.
13 crowd simulation.
14 final project free topic.

Recomended or Required Reading

Ben Simonds - Blender Master Class
Fisher Gordon - Blender 3D Basics

Planned Learning Activities and Teaching Methods

Lessons
The lecturer directs the students to produce essays and asks them to practice on examples.
Review and study of new technologies
During the application studio practices and homework phase, the application skills to be encountered will be demonstrated by the lecturer in the first and last hour of the lesson every week. Students will be strongly encouraged to participate in class discussions and to present their ideas and opinions about the preparation of their projects.
Applications
During the application process, examples are shown to the students about how to use a method during the production phase.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 PRC PRACTICE
2 ASG ASSIGNMENT
3 FCG FINAL COURSE GRADE PRC * 0.50 + ASG * 0.50


Further Notes About Assessment Methods

None.

Assessment Criteria

The suitability of the studies to the narrative specified within the scope of the assignment, their originality and mastery in practice constitute the success criteria.

Language of Instruction

Turkish

Course Policies and Rules

1. It is compulsory to attend 70% of the course.
2. For not attending the course, late submission of given assignments and projects
It will not be considered a valid excuse.
3. Projects that exceed the project delivery date and time will not be accepted.

Contact Details for the Lecturer(s)

markus.berger@deu.edu.tr

Office Hours

Half hour after class on class day.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 14 2 28
Tutorials 14 2 28
Preparations before/after weekly lectures 14 5 70
TOTAL WORKLOAD (hours) 126

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9PO.10PO.11PO.12PO.13PO.14PO.15
LO.1555555555555555
LO.2555555555555555
LO.3545555555555555
LO.4555555554455555