COURSE UNIT TITLE

: INTRODUCTION TO ANIMATION CINEMA I

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
ELECTIVE

Offered By

Cartoon Film and Animation

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

MARKUS BERGER

Offered to

Animation Film Design and Directing
Cartoon Film and Animation

Course Objective

Introducing the basic animation techniques to the student. To explain the production processes of all basic animation techniques theoretically. To be able to produce works at a basic level in each technique.

Learning Outcomes of the Course Unit

1   To know the basic animation production methods at the theoretical level.
2   To be able to experiment with basic animation techniques.
3   Basic understanding of production methods of basic animation techniques
4   To be able to understand the differences of basic animation techniques.
5   Ability to solve problems in the production process of basic animation techniques.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Debate about what is Animation and in which Areas is Animation used
2 The Notion of Time in Animation, Timing and Spacing
3 Animation Timing exercises
4 Animation Production Pipeline: Pre Production
5 Animation Production Pipeline: Production
6 Animation Production Pipeline: Post Production
7 Animation Film Language: Composition, Camera Angles and Movements
8 Animation Film Language: Design Elements, Colour and Light
9 Visual Storytelling and Storyboarding Techniques for Animation
10 Practice
11 Animatic and Storyboard Montage
12 Object Animation and Pixilation
13 Work on Final Project
14 Work on Final Project

Recomended or Required Reading

The Animation Bible - Maureen Furniss
The Illusion of Life - Frank Thomas, Ollie Johnston

Planned Learning Activities and Teaching Methods

Lessons
The lecturer directs the students to carry out experiments and asks them to practice on examples.
Review and study of new technologies
During the application studio practices and homework phase, the application skills to be encountered will be demonstrated by the lecturer in the first and last hour of the lesson every week. Students will be strongly encouraged to participate in class discussions and to present their ideas and opinions about the preparation of their projects.
Applications
During the application process, students are shown examples about how to use a method in the production phase, and students are expected to do a similar experiment in a two-week period.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 SKT 1 SKETCH 1
2 SKT 2 SKETCH 2
3 COM COMMITEE
4 FCG FINAL COURSE GRADE SKT 1 * 0.30 + SKT 2 * 0.30 + COM * 0.40


Further Notes About Assessment Methods

None

Assessment Criteria

Creativity, perception and skill proficiency in homework applications will be taken into consideration.

Language of Instruction

Turkish

Course Policies and Rules

1. It is compulsory to attend 70% of the course.
2. Not attending the course will not be considered as a valid excuse for late submission of assignments and projects.
3. Projects that exceed the project delivery date and time will not be accepted.

Contact Details for the Lecturer(s)

markus.berger@deu.edu.tr

Office Hours

Half hour after class on class day.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 14 2 28
Tutorials 14 2 28
Preparations before/after weekly lectures 14 3 42
Midterm 1 10 10
Final 1 20 20
TOTAL WORKLOAD (hours) 128

Contribution of Learning Outcomes to Programme Outcomes

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LO.1455555555555455
LO.2555555545545455
LO.3555455455554555
LO.4555544555554455
LO.5554555455545555