Description of Individual Course Units
|
Offered By |
Educational Technologies |
Level of Course Unit |
Third Cycle Programmes (Doctorate Degree) |
Course Coordinator |
Offered to |
Educational Technologies |
Course Objective |
Computer games, especially in the last decade, with the development of mobile platforms and web technologies, has become a popular environment in our country as all over the world with irrespective of gender and age consumed by the masses. This course aims to discuss the ground of the game based learning in learning theories and study different theories and models on educational games. And also the aim of the course is to examine the educational game design and project educational games and courses according to objectives and content. |
Learning Outcomes of the Course Unit |
||||||||||
|
Mode of Delivery |
Face -to- Face |
Prerequisites and Co-requisites |
None |
Recomended Optional Programme Components |
None |
Course Contents |
||||||||||||||||||||||||||||||||||||||||||||||||
|
Recomended or Required Reading |
Schell, J. (2008). The Art of Game Design: A Book Lenses
|
Planned Learning Activities and Teaching Methods |
Seminar, brainstorming, group work, review and discussion the practices, prepare a report. |
Assessment Methods |
Successful / Unsuccessful |
Further Notes About Assessment Methods |
None |
Assessment Criteria |
Assignments and presentations, discussions, research results and examples of study, evaluation of the written article. |
Language of Instruction |
Turkish |
Course Policies and Rules |
To be announced. |
Contact Details for the Lecturer(s) |
To be announced. |
Office Hours |
To be announced. |
Work Placement(s) |
None |
Workload Calculation |
||||||||||||||||||||||||||||||||||||||||
|
Contribution of Learning Outcomes to Programme Outcomes |
||||||||||||||||||||||||||||||||||||||||||||||||||||||
|