COURSE UNIT TITLE

: DIGITAL ART PRACTICES

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
CBS 2001 DIGITAL ART PRACTICES ELECTIVE 2 0 0 2

Offered By

Cartoon Film and Animation

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

ASSISTANT PROFESSOR NAZLI HARIKA ZORKUN ÇAĞLAYAN

Offered to

Animation Film Design and Directing
Cartoon Film and Animation

Course Objective

In this lesson,
the student will learn important approaches to the digital age with new art practices and case studies that develop on the axis of digital culture,
will be able to develop theoretical idea production, artistic language and expression tools,
Develop dialectical thinking skills, supported by discussion and writing practices,
aims to interpret the ever-renewing and developing digital technologies through art practices and thus to stay up to date.

Learning Outcomes of the Course Unit

1   To be able to interpret works produced in different digital environments
2   To have a basic knowledge of contemporary digital art and design fields
3   To gain the skills of keeping up to date by following the developments in the art sector developing with digital technologies

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Platforms of use of digital technologies
2 Introduction to art practices developed through the use of digital technologies
3 Historical process of digital art
4 Digital Video
5 Digital Animation
6 Digital Sculpture
7 Dijital Performance
8 Digital Installation
9 Software Art
10 Net Art
11 Generative Art
12 Metaverse as an Art Medium
13 Art and design applications with Artificial Intelligence
14 Case Studies

Recomended or Required Reading

Gere, C. (2019). Dijital Kültür. Istanbul: Salon Yayınları.
Tuğal, S. A. (2018). Oluşum Süreci Içinde Dijital Sanat. Istanbul: Hayal Perest Yayınları.
Deniz Yengin- Tamer Bayrak. (2018). Yeni Medya ve Sanal Gerçeklik. Istanbul: Istanbul
Aydın Üniversitesi Yayınları.
Dijk, J. V. (2016). Ağ Toplumu. Istanbul : Epsilon Yayıncılık.
Bozkurt, M. (2005). Video Sanatı. Istanbul: Bileşim Yayınevi.
Burnett, R. (2005). Imgeler Nasıl Düşünür Istanbul: Metis Yayınları.
Casey Reas, Ben Fry. (2014). Processing Aprogramming Handbook for Visual Designers
and Artists. London: The MIT Press.
Colson, R. (2007). The Fundementals of Digital Art. London: AVA Publishing.
Dixon, S. (2007). Digital Performance. Cambridge: MIT Press.
Galanter, P. (2016). Generative Art Theory . C. Paul içinde, A Companion to Digital Art
Groys, B. (2016). Akışta Internet Çağında Sanat. Istanbul: Küy Yayınları.

Planned Learning Activities and Teaching Methods

Students are expected to do the specified literature research, read the texts, follow the course and transfer the achievements in this field.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 MTE MIDTERM EXAM
2 ASG ASSIGNMENT
3 ATT ATTENDANCE
4 FIN FINAL EXAM
5 FCG FINAL COURSE GRADE MTE * 0.30 + ASG * 0.20 + ATT * 0.10 + FIN * 0.40
6 RST RESIT
7 FCGR FINAL COURSE GRADE (RESIT) MTE * 0.30 + ASG * 0.20 + ATT * 0.10 + RST * 0.40


Further Notes About Assessment Methods

None

Assessment Criteria

Class participation and homework will be evaluated.

Language of Instruction

Turkish

Course Policies and Rules

Attendance to 70% of the course is compulsory.
Not attending the class will not be considered as an excuse for late submission of assignments.
Projects will not be accepted after the due date and time of the assignment or project.

Contact Details for the Lecturer(s)

nazliharika.zorkuncaglayan@deu.edu.tr

Office Hours

Half an hour after class on the day of the lesson.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 14 2 28
Preparations before/after weekly lectures 14 1 14
Preparation for midterm exam 1 2 2
Preparation for final exam 1 2 2
Final 1 2 2
Midterm 1 2 2
TOTAL WORKLOAD (hours) 50

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9PO.10PO.11PO.12PO.13PO.14PO.15
LO.1555555444455555
LO.2545554555555555
LO.3555545555454545