COURSE UNIT TITLE

: FIELD ELC. 2 (MIND AND INTELLIGENCE GAMES IN MATHEMATICS EDUCATION)

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
IMÖ 2017 FIELD ELC. 2 (MIND AND INTELLIGENCE GAMES IN MATHEMATICS EDUCATION) ELECTIVE 2 0 0 4

Offered By

ELEMENTARY MATHEMATICS TEACHER EDUCATION

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

PROFESSOR DOCTOR BERNA CANTÜRK GÜNHAN

Offered to

ELEMENTARY MATHEMATICS TEACHER EDUCATION

Course Objective

The aim of this course is to provide prospective teachers with information and awareness about games and game types, the place and importance of games in teaching mathematics; and to develop their skills in analyzing, selecting, designing and effectively implementing various mathematical games (intelligence, logic, strategy, cultural, technological, etc.) in mathematics classes.

Learning Outcomes of the Course Unit

1   Explains game, game types and the importance of game in education (especially in mathematics teaching).
2   Discusses the basic theoretical approaches to the game.
3   Analyze intelligence, logic and strategy games related to mathematical content and exemplify their use in teaching.
4   Examine, play and evaluate the educational value of games developed by mathematicians or based on mathematical principles.
5   Explains the basic concepts of game theory and its relationship with mathematical thinking.
6   Recognize cultural mathematics games and discuss their educational potential.
7   Knows technology-supported mathematical games and evaluates their potential benefits and limitations.
8   Demonstrates the ability to select, adapt or simply design appropriate games for a specific mathematical achievement.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Introduction, introduction of the purpose and scope of the course.
2 The place and importance of games in education. Reasons and benefits of using games in teaching mathematics.
3 Game theoretical approaches ( Piaget , Vygotsky , Bruner etc.) and their relationship with learning mathematics.
4 Logic games and puzzles ( Sudoku , KenKen , Kakuro , etc.). Relationship with mathematical thinking skills.
5 Intelligence games ( Tangram , Towers of Hanoi, Soma Cube etc.) and their contribution to problem solving skills.
6 Strategy games (Nim, Hex , Reversi / Othello , Chess Pawns etc.) and their mathematical analysis.
7 Games developed by mathematicians ( Conway's Game of Life etc.) and the discovery of mathematical principles.
8 Midterm Exam
9 Introduction to game theory: Basic concepts (players, strategies, payoffs), zero-sum games, examples.
10 Cultural mathematical games (Mancala, Tic-Tac-Toe, Tic-Tac-Toe, Tic-Tac-Toe, Go , etc.) and ethnomathematical approaches.
11 Technology-supported mathematical games: Types (apps, simulations, online platforms), advantages and disadvantages.
12 Game selection and evaluation criteria for teaching mathematics (Target achievements, age group, material, etc.).
13 Adapting existing games to mathematics lessons. Simple mathematical game design principles and application examples.
14 Adapting existing games to mathematics lessons. Simple mathematical game design principles and application examples.
15 Final Exam

Recomended or Required Reading

Adalar, H. (2021). Akıl ve zekâ oyunları ile beceri öğretimi etkinlikleri-i: Matematik, sosyal bilgiler, fen bilimleri ve türkçe dersleri tüm sınıf düzeylerinde özgün ders planları ve etkinlikler.[Activities for teaching skills with mind and intelligence games-I: Original lesson plans and activities for all grade levels for mathematics, social studies, science and Turkish lessons.]. Ankara: Pegem.

Planned Learning Activities and Teaching Methods

Lectures, discussions, questions and answers, observations, group work, case studies.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 MTE Midterm Exam
2 DTK Other Activity
3 FN Semester final exam
4 BNS BNS Student examVZ * 0.30 + Student examDTK * 0.10 + FN * 0.60
5 BUT Make- up note
6 BBN End of make-up grade Student examVZ * 0.30 +Student examDTK * 0.10 + BUT * 0.60


Further Notes About Assessment Methods

None

Assessment Criteria

Assessment of students is measured by midterm exams, assignments and final exams in line with the learning outcomes.

Language of Instruction

Turkish

Course Policies and Rules

To be announced.

Contact Details for the Lecturer(s)

yusuf.erkus@deu.edu.tr

Office Hours

Will be announced at the beginning of the semester.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 13 2 26
Preparations before/after weekly lectures 13 1 13
Preparation for midterm exam 1 15 15
Preparation for final exam 1 15 15
Preparing assignments 1 15 15
Final 1 3 3
Midterm 1 3 3
TOTAL WORKLOAD (hours) 90

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9PO.10PO.11PO.12PO.13PO.14PO.15
LO.1131122331233324
LO.2131133211333213
LO.3152233451455435
LO.4141133442444534
LO.5121133331444322
LO.6332144431333424
LO.7141533331233324
LO.8252244441444445