COURSE UNIT TITLE

: AR/VR DEVELOPMENT

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
CFS 3001 AR/VR DEVELOPMENT ELECTIVE 2 2 0 6

Offered By

Cartoon Film and Animation

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

ASSISTANT PROFESSOR FAIK KARTELLI

Offered to

Carpet - Rugs and Old Fabric Patterns
Sound Editing and Cinematography
Play Writing - Dramaturgy
Performance Arts
Accessory Design
Carpet, Rug and Traditional Fabric Designs
Textile Design
Stage Design
Animation Film Design and Directing
Ceramic and Glass Design
Music Sciences
Film Design and Directing
Musicology
Art of Illumination
Film Design and Directing
Illustration and Printmaking
Accessory Design
Sculpture
Photography
Fashion Apparel Design
Tile Design and Restoration
Art of Calligraphy
Painting
Cartoon Film and Animation
Textile Design
Ancient Turkish Calligraphy
Textile and Fashion Design
Film Design and Screenwriting
Restorations of Ancient Tile
Graphic Design
Film Design and Screenwriting
Ceramic and Glass
Dramatic Writing and Dramaturgy
Music Technology
Graphic Arts

Course Objective

Approaching Virtual and Augmented Reality From Artistic Perspective and Creating Projects

Learning Outcomes of the Course Unit

1   Learning Virtual and Augmented Reality in the context of Art and Design
2   Understanding Content Creation Process for Virtual and Augmented Reality

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Week 1 Analysing Virtual and Augmented Reality
2 Week 2 Analysing Virtual and Augmented Reality
3 Week 3 Analysing Virtual and Augmented Reality
4 Week 4 VR/AR Technologies
5 Week 5 VR/AR Technologies
6 Week 6 VR/AR Art Interaction
7 Week 7 VR/AR Art Interaction
8 Week 8 VR/AR Art Interaction
9 Week 9 VR/AR Art Interaction
10 Week 10 VR/AR Project Development

Recomended or Required Reading

To be announced.

Planned Learning Activities and Teaching Methods

Analyzing Virtual and Augmented Reality and Exploring the Tools Which are Used To Create Content.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 PRJ PROJECT
2 ASG ASSIGNMENT
3 FCG FINAL COURSE GRADE PRJ * 0.60 + ASG * 0.40


Further Notes About Assessment Methods

none

Assessment Criteria

The suitability of the studies to the narrative specified within the scope of the assignment/project, their originality and mastery in practice constitute the success criteria.

Language of Instruction

Turkish

Course Policies and Rules

To be announced.

Contact Details for the Lecturer(s)

Ass. Prof. Faik KARTELLI
CARTOON and ANIMATION DEPARTMENT
e-mail: faik.kartelli@deu.edu.tr
Phone: +90 232 - 2389075 - 0

Office Hours

To be announced

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 6 10 60
Preparing presentations 2 8 16
Project Final Presentation 6 11 66
TOTAL WORKLOAD (hours) 142

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9PO.10PO.11PO.12PO.13PO.14PO.15PO.16PO.17PO.18PO.19PO.20
LO.11
LO.21