COURSE UNIT TITLE

: DIGITAL GAMES AND GAMIFICATION

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
MBD 5066 DIGITAL GAMES AND GAMIFICATION ELECTIVE 2 0 0 4

Offered By

Buca Faculty Of Education

Level of Course Unit

First Cycle Programmes (Bachelor's Degree)

Course Coordinator

ASSISTANT PROFESSOR YASEMIN KAHYAOĞLU ERDOĞMUŞ

Offered to

Music Teacher Education
Turkish Language Teacher Education
Computer and Instructional Technologies Teacher Education
Chemistry Teacher Education
Biology Teacher Education
Turkish Language and Literature Teacher Education
Geography Teacher Education
Physics Teacher Education
Special Teacher Education
ELEMENTARY MATHEMATICS TEACHER EDUCATION
PRE - SCHOOL TEACHER EDUCATION
Mathematics Teacher Education
Elementary Teacher Education
FINE ARTS TEACHER EDUCATION
Guidance and Psychological Counseling
Social Studies Teacher Education
History Teacher Education
Science Teacher Education

Course Objective

In this course, students are aimed to gain knowledge, skills and competence about introduction to the game; definitions and concepts related to educational game and gamification; game history, psychology and behavior theorems; gamer types; reward types; types of entertainment; single and group games; game elements; game mechanics; game flow and motivation types; behavioral cycles and models; gamification models (Werbach-Octalysis); gamification measurement; sample game applications; gamification design with gamification cards in an educational context.

Learning Outcomes of the Course Unit

1   To explain the fundamental definitions and concepts related to game, educational game and gamification.
2   To compare types of gamer, reward and entertainment.
3   To explain psychological and behavioural effects of games.
4   To explain elements and mechanics of games.
5   To develop sample game applications.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 Introduction to the game
2 Definitions and concepts related to educational game and gamification
3 Game history
4 Psychology and behavior theorems
5 Gamer types, reward types, types of entertainment
6 Single and group games
7 General Review, Course Evaluation, Midterm Exam
8 Game elements, game mechanics
9 Game flow and motivation types
10 Behavioral cycles and models
11 Gamification models (Werbach-Octalysis)
12 Gamification measurement
13 Sample game applications
14 Gamification design with gamification cards in an educational context
15 Final

Recomended or Required Reading

Adams, E., & Dormans, J. (2012). Game mechanics: advanced game design. New Riders.
Kapp, K. M. (2012). The gamification of learning and instruction: game-based methods and strategies for training and education. John Wiley & Sons.
Schell, J. (2014). The Art of Game Design: A book of lenses. AK Peters/CRC Press.
Yılmaz, E. A. (2017). Oyunlaştırma. Abaküs Yayıncılık.
Zichermann, G., & Cunningham, C. (2011). Gamification by design: Implementing game mechanics in web and mobile apps. O'Reilly Media, Inc.

Planned Learning Activities and Teaching Methods

Lecture, Question-answer, Observation, Case study

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 MTE Midterm Exam
2 DTK Other Activity
3 FN Semester final exam
4 BNS BNS Student examVZ * 0.30 + Student examDTK * 0.10 + FN * 0.60
5 BUT Make- up note
6 BBN End of make-up grade Student examVZ * 0.30 +Student examDTK * 0.10 + BUT * 0.60


Further Notes About Assessment Methods

In other activities, students will be expected to develop a gamification environment.

Assessment Criteria

To be announced.

Language of Instruction

Turkish

Course Policies and Rules

To be announced.

Contact Details for the Lecturer(s)

Assistant Professor Yasemin KAHYAOĞLU
Dokuz Eylül University
Buca Faculty of Education
Department of Computer Education and Instructional Technologies
Hasan Ali Yücel Building 309
yasemin.kahyaoglu@deu.edu.tr

Office Hours

Wednesday 13.00

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 13 2 26
Preparations before/after weekly lectures 13 2 26
Preparation for midterm exam 1 2 2
Preparation for final exam 1 2 2
Preparing assignments 13 4 52
Midterm 1 2 2
Final 1 2 2
TOTAL WORKLOAD (hours) 112

Contribution of Learning Outcomes to Programme Outcomes

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